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 Post subject: Uru CC problem
PostPosted: Wed Mar 09, 2016 2:08 am 
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Joined: Sat Mar 08, 2014 6:24 pm
Posts: 23
Location: AB, Canada
Shorah

I just bought Uru CC from Good ole Games in order to get into Deep Island. Thought I would play it again and am finding the same problem I had 5 years ago. In Gahreesen, when I try to jump to the small island between the two fortresses I fall right thru. without completing Gahreesen cannot complete the game. Any solutions. Running W7 64 bit HELP{ :cry:


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 Post subject: Re: Uru CC problem
PostPosted: Wed Mar 09, 2016 5:04 am 
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Joined: Sat Mar 08, 2014 6:24 pm
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Location: AB, Canada
OK never mind I seem to have resolved it. Read a thread from some other discussion which gave me an idea. Merci Annabelle.


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 Post subject: Re: Uru CC problem
PostPosted: Wed Mar 09, 2016 5:56 am 
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Joined: Thu Apr 10, 2008 9:32 am
Posts: 621
Location: Southern California
I'm glad you resolved the problem, Night-Tripper. Annabelle is very knowledgeable.

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 Post subject: Re: Uru CC problem
PostPosted: Wed Mar 09, 2016 4:28 pm 
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Joined: Sat Mar 08, 2014 6:24 pm
Posts: 23
Location: AB, Canada
Ok this is crazy. No sooner do I fix the Gahreesen problem then I get the Teledahn one (Main Branch Built etc etc). So change compatibility back to Xp. Do I keep switching from W7 to Xp depending on the age and what else is in store for me on the Path of the Shell :?


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 Post subject: Re: Uru CC problem
PostPosted: Sat Mar 19, 2016 6:50 am 
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Joined: Tue Feb 05, 2008 6:11 pm
Posts: 1970
Location: Land of Confusion
Im not sure if this is related however, sometimes the distance between the client and the server use to cause lag which can result in some real weird stuff happening like falling threw the main island. Not sure on the technical details but the a possible solution has something to do with timing and taking into consideration the lag caused by distance

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 Post subject: Re: Uru CC problem
PostPosted: Sun Mar 20, 2016 12:17 am 
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Joined: Fri Oct 13, 2006 6:00 pm
Posts: 4095
Karkadann wrote:
Im not sure if this is related however, sometimes the distance between the client and the server use to cause lag which can result in some real weird stuff happening like falling threw the main island. Not sure on the technical details but the a possible solution has something to do with timing and taking into consideration the lag caused by distance

They are talking about Uru cc solo in this case.

I play it = Properties
run in Windows XP (Service Pack 2)

and I tick the Privilege Level box
"run this program as an administrator"

As for the Gahreesen bug I do not turn sideway to check the platform coming. I stand straight ahead
and play the jump in first view. I am getting the impression that it is faster for the pc.


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