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 Post subject: History of Uru
PostPosted: Thu May 24, 2018 2:17 am 
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The 25th Anniversary of Myst has me revisiting MOULa. I know older fans have been through a lot with this game and I was wondering if people could talk about the history of all that. Like how you all got through the various times it was offline and how the way you play the game has changed. Hope this can be a good place to reminisce and also get newer players (like me) familiar with the community. Thanks!

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 Post subject: Re: History of Uru
PostPosted: Mon May 28, 2018 10:46 am 
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Joined: Wed Sep 04, 2013 10:11 am
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Shorah Greyfax:)

the best source of history for MoULa would be the heritage documents located here

it covers pretty much everything including the infamous "Scars Week"

I hope this helps :) good to see another explorer in the cavern!


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 Post subject: Re: History of Uru
PostPosted: Mon May 28, 2018 2:25 pm 
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 Post subject: Re: History of Uru
PostPosted: Thu May 31, 2018 11:05 pm 
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Joined: Sun Jan 01, 2012 8:42 pm
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Location: San Antonio, Texas
I've looked at the link [not exhaustively] and sorry, that's not how I remember it.
Before I got there:
2003 launch and not financially successful 2004 scrapped
I remember hearing tales of day 1 involving and earthquake that seriously damaged URU.
Until Uru August 2004 to Feb 2006
Fans are running instances "shards" of uru. In Feb, Cyan opened Damala shard and all other shards were required to close. Towards the end, there was a 'pirate' shard that picked up abandoned shards.
2007 Gametap - after a year it was canceled for lack of subscribers Feb 2008
November 2008, Cyan let go all but 7 employees. We celebrated a wake in the pub on the stairs.

Up until somewhere here, I could connect with a 56k telephone modem. I lost connection sometime after Gametap?? I remember Ubisoft hosting which would not allow a 56K


Except for the day 1 earthquake, this is all about technical hosting but this does effect the URU/DRC history.
comments welcome - I'm more than confused by the WIKI articles


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 Post subject: Re: History of Uru
PostPosted: Fri Jun 01, 2018 9:26 am 
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Joined: Tue May 09, 2006 12:11 am
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Dunno where this first day earthquake came from, I don't recall there being one and nothing in my archives suggest there was one either.

Ubisoft era Uru worked with 56k dialup (that's what I was using at the time) although it wasn't great and took ages to download the game files.


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 Post subject: Re: History of Uru
PostPosted: Fri Jun 01, 2018 12:40 pm 
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Most of the primary sources for historical events are gone: Tapestry Shard forum, Uru Obsession, the Great Tree Shard forum. Slackers Forum might still be around in some form but I've lost track of it. Guild of Greeters forum comes and goes as it's run on a private computer system. This means we have mainly memory and secondary sources from various points of view.

There were two forks of the fan-run Uru shard path: H'Uru, and Until Uru. I joined Tapestry Shard, an Until Uru installation, in May of 2005; it had been running since August of 2004 but I didn't have high-speed Internet then. I never really figured out the difference between H'Uru and Until Uru, although as time went on I joined more shards. We were all looking for the day when Cyan became stronger and brought the story back.

For me, Gametap wasn't it. I drifted away, to Kaneva, and There, and Second Life. For the first year after Gametap closed most of my time went to Guild Wars, to which a group of Geeters had drawn me. In 2013 various things happened that caused me to focus more on Second Life and that pattern still holds. We create our own stories now.

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 Post subject: Re: History of Uru
PostPosted: Fri Jun 01, 2018 6:52 pm 
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I tried Second Life but it didn't work at all for me. I was part of an URU refugee group on Sony Free Realms.


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 Post subject: Re: History of Uru
PostPosted: Fri Jun 01, 2018 7:09 pm 
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 Post subject: Re: History of Uru
PostPosted: Sat Jun 02, 2018 1:06 pm 
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Last edited by Lord Chaos on Tue Jun 26, 2018 1:11 pm, edited 1 time in total.

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 Post subject: Re: History of Uru
PostPosted: Sat Jun 02, 2018 7:46 pm 
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Another thing you can do is to attend story night in the cavern. One of the old timers, r'Tayrtahn, reads an oral history of the cavern, starting with the arrival of the D'ni from their homeworld 10,000 years ago. Each story arc takes about 2 years to complete and he has been doing it over over a decade.

The time and place is in the Cavern every Saturday night at 10:30 P.M. pacific time in Tsahno's hood. Everyone's welcome! :D


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 Post subject: Re: History of Uru
PostPosted: Sun Jun 03, 2018 12:10 am 
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 Post subject: Re: History of Uru
PostPosted: Sun Jun 03, 2018 12:12 am 
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Lord Chaos, it was great reading your story. It seems like this community is really something special.

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 Post subject: Re: History of Uru
PostPosted: Sun Jun 03, 2018 1:37 pm 
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 Post subject: Re: History of Uru
PostPosted: Sun Jun 17, 2018 10:46 pm 
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I just found the installation software for Until Uru on my computer from 2011


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 Post subject: Re: History of Uru
PostPosted: Mon Jun 18, 2018 12:34 am 
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