Gelwyn wrote:
It's much easier, and faster, to use 3rd person view and run to the link book. You also can't leave too quickly or the pellet will not be dropped into the lake. Not sure if this will prevent your next pellet from showing up when you link in or not (was not willing to find out and lose a pellet! lol).
This is an interesting effect, but you will still get the points even if you do not see it drop. If you walk away, you and those also present will experience the pellet remaining undropped. I can turn around and climb the ladder to prevent the drop, then see the pellet drop after I have the camera once again looking at the pellet from a correct angle above. In other words, the pellet waits until the camera is allowed to see the drop animation.
The next pellet will be placed and dropped properly without losing points even if the previous one is not seen to have dropped - even if observers remain to watch the undropped pellet while you pick up the next one.